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(+1)

Thank you very much for playing and for the video! I think the issue with bouncing off penguins is that some players think you need to time your input to bounce higher, when you actually just have to hold jump. I had a hard time making things like that clear, and I’ll definitely try to improve it. I agree about the input leniency, and yeah, for future DDs I’ll add a level/checkpoint select since this demo didn’t save progress.

(+1)

maybe you can activate some kind of pogo stick animation to show that you will bounce higher.