- I had an issue with the lighting that made things much darker but I still managed to reach the end of the demo, though I don’t think I did all the fights. I left my specs in the video description in case it helps
- After beating the Pseudoscorpion Q, the fight in the room right before became inaccessible (maybe intentional?)
- It felt too easy to almost get softlocked when walking around tight spaces with Katrina
- The AI pathfinding seems a little too cheesable, like with the audience at the beginning getting stuck at the firepit
- I personally thought the difficulty was ok, maybe even a bit on the easy side since I didn't need to learn that your accuracy increases when attacking from behind or any other deeper mechanics. And the only other game like this I've played is Phantom Brave
Overall I enjoyed it, good luck!

