This is such a stellar piece of work! I love faction play and this is just writhe with so much personality.
I do have a couple of questions/nitpicks that I wish I noticed when I first read the module during the jam development.
1) A J-9 drive is crazy! Shipbreaker's toolkit lists J-4 as "experimental technology" so J-9 is almos inconceivable. Is this intended?
2) The timeline is so long that it's hard for me to rationalize why it took 2000 years to start building a second J-9. Is the implication that space is so vast, that's just what it took coasting on thrusters/drifting through space?
3) This seems to only be an issue in print (not on PDF as much) but the purple text on black background is very hard to read.
I would totally insert this into a Prospero's Dream sandbox. It's got Campaign material written all over it!