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Hey guys! I was wondering if anyone had any luck with this. I snagged Super Text Mesh a week or two ago and it's been super fantastic so far, but adding inline images/quads to UI text causes Unity to stop responding when I go into play mode, and I have to force quit each time. Anyone happen to have clues to workarounds or solutions?

Thanks!

(1 edit)

Hey!

If you're using the most recent version, v1.4.5, you're going to have to keep the "multi material UI" bool under the "Appearance" tab unchecked. It doesn't cause a crash on Mac, but causes a nasty crash on Windows, unfortunately. The bool was left in for when Unity eventually fixes the bug, or gets back to me on what else to do to prevent the crash.

For now, I highly recommend not using Unity UI, and just using the standard text mesh, which is fully-featured.

I have an "Anchor to Screen" script that replaces the screen-anchoring feature of Unity UI that I've been meaning to release, so I can give you an early version of the code if you want to try it out!

I also recently picked up a Windows PC, so I'll be trying again to solve this bug in the near future!


(Oh oops, didn't realize this was a reply to the thread at first, didn't mean to explain that all again)

Thanks so much for the speedy reply! I'll go ahead and try rebuilding my UI without using Unity UI, but apologies in advance if I bug you for help in the near future.


And yes! I'd be thrilled to take a look at that anchor code if it isn't too much trouble. Feel free to shoot me a note at grey2scale@gmail.com whenever's convenience.


(And again, the asset's super fantastic otherwise! It's helping me bring some very specific text ideas I had to life, so thanks again for your work on this.)