thank you for the in-depth feedback! this was very useful for the first patch.
unfortunately, I’m unsure of what you mean by “opposite corners”, since I’ve made sure to include all corners for the Grass tileset. unless you mean “inverse” corners, which I may add in the future.
I’ve added a vertical T-shaped intersection for the fences, let me know if it’ll be enough!
I’ve also fixed the floors, the Smash_Side (all of Side sprite sheets needed to face left, so I flipped the others). you can see the full 1.0.1 Patch devlog here.