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Cocophany

42
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A member registered Jul 25, 2025 · View creator page →

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feel free to show me if you do! any kind of feedback is highly appreciated as well.

I love the candlewax one, so chunky

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username: Cocophany

sorry, I’m afraid I’ve already joined a team. your portfolio looks very impressive though, so best of luck to you!

hello Michael! I’m a pixel artist and animator who’s done character animation, tilesets, props, UI, and capsule art! I’m a generalist but I’m most comfortable with character art and prop design. my portfolio: https://cocophanyart.com/

my discord is: Cocophany if you’re still in need of an artist! you can also check my profile for my previous jam work.

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hello! I’m an experienced pixel artist and animator who’s joined a few jams before, and I’m looking for a team who’s had experience with them too.

you can see my work on my profile page. reach out to me through here or discord. my portfolio: https://cocophanyart.com/ my discord: cocophany

thank you!! I had fun animating him :>

love the nightly music & natural, interesting dialogue. Leva’s angler fish design is very cool :>

I also like that the place’s name is R’Latte, reflective of the eldtrich theme!

lovely, nightly music with natural, interesting dialogue. Leva’s design, their head being the “bait” of the angler fish, is a very smart touch.

I’m already invested into Camillo’s and Donnie’s possibly budding romance, hope to see more of this! :>

thank you!! I worked hard on it :D

thank you!! I like to make my animations bouncy :>

I love the paper art style! the cute animals and voice lines added a lot to it, and the gameplay, while simple, works :>

thank you! I had fun animating him :>

loved this game, super relaxing with the fade into black and soft music. really cool concept :>

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that’s actually a pretty good idea! I’ll note it down and let you know if it’ll be implemented. thank you for playing! :>

update: added the coloured outline for the platforms!

thank you! Ghastly4Eva animated the player sprite, Santa, and the elves, and I made the environment art. don’t worry, I’m not great at platformers either haha

you can thank our programmer Hazel for the mechanic’s concept! the mid-air jumps are really quite a nice touch.

thank you! I just played Santa Mouse, and it was fun too :D

once I learned how the mechanic works, it became quite fun! :>

I’m a big fan of puzzles and this one executes the direction-pointing well, I never felt it clunky or awkward. quite intuitive, really.

oh wow, thank you so much!! my team will be thrilled to hear this :D we were originally going to have multiple levels, but I made the decision to have 1 long level since we were pressed for time. I appreciate you enjoying it that much!

the dog and environment art is so cute!! I especially like the 2D capsule art.

I played through it and I think you could tweak the jump to be more responsive since it feels delayed, and the turning around feels a bit slow.

fun little game! the lighting effects are pretty atmospheric. I think it’d be cool if when you ring the bell, you’d hear flickers from nearby lamps in surround sound to help guide you.

I’m glad you did, and thanks! our amazing character artist did beautiful animations :D

thank you so much! funnily enough, the original level had more vertical design but a friend mentioned how it felt clunkier because of that, so I changed it. it’s very helpful to receive feedback from multiple people.

thank you for playing our tiny game! :>

this game was so cute!! I love the writing and music, the townspeople are so characteristic and silly :>

got feedback on something or things you want fixed or changed? post it here!

want something new added, like props, environments, or mobs? suggest it here!

have a specific question that isn’t feedback or a request? ask it here!

oh, I see what you mean by the opposite corners! I didn’t know those were required for auto-tiling, so I’ll make sure to include them in the next patch.

some files will be actually be renamed and there’ll be a new file structure, since I received the same feedback on it.

the slash sprites will be fixed! also yes, there is a Stab action coming in the next patch and the Smash_Side wasn’t mixed up with it.

let me know if you think GIF previews for the character animations would be helpful for putting them together, since they can be a bit ambiguous to figure out.

thank you so much for the in-depth feedback yet again, and sorry for the late response! it’s awesome that you’re implementing my assets :>

keep me updated if you’d like!

thanks! <3

thank you for the in-depth feedback! this was very useful for the first patch.

unfortunately, I’m unsure of what you mean by “opposite corners”, since I’ve made sure to include all corners for the Grass tileset. unless you mean “inverse” corners, which I may add in the future.

I’ve added a vertical T-shaped intersection for the fences, let me know if it’ll be enough!

I’ve also fixed the floors, the Smash_Side (all of Side sprite sheets needed to face left, so I flipped the others). you can see the full 1.0.1 Patch devlog here.

thank you! I appreciate it :>

thank you! glad you like it

I got all the endings some time ago, but I was too engrossed in the Poseyverse to drop a comment here, so here I am :D

I love Posey, us bunnies just know how to escape responsibilities and hide from them for eons without consequence

oh my god!! can't wait for it :D