I love the idea here, and 2/3 cybernetics are good. The thought of bringing 'intelligent magic items' of a sort into Mothership is really novel! Pure stat bonuses are nice, but I wish these unique implants did a little more than that - the combat-focused one definitely needs an unarmed damage bonus, for instance. Typos and missing art drag this one down a little bit, but I think a quick polish pass could make this one into something great.
Honestly, I'd take a whole longer zine of psychoware. The concept has legs!