I will look into ways of making visuals less distracting. As of now, it is just the way I make games look, so I'm not sure what exactly to change.
For now, I'm going to put Ms. Clank in a way that doesn't obstruct the text as much.
The field being empty is quite a rare case, so considering that it has upgrades for both map size and spawn frequency, a minimal spawn number was never made.
I'll look for ways to dial down the effects.
The "skill" explanations exist to make them easier to understand. A visual tutorial might have been better, but it was out of scope for this game. I will look into adding a wiki with more details to my future games.
Clankers doesn't have an auto-rotating system for descriptions, but in the upgrade system, you can use "AWSD" or "Right Click" to move, so that shouldn't be a problem.
The last thing is a bug, I will fix within the next hour. Thank you for reporting.
Once again, thank you very much for playing and sending such an exhaustive review of the game :D
Leon.D :D