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agitodev

69
Posts
1
Topics
1
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A member registered Oct 17, 2023

Recent community posts

Nice game, but this really needs further speedup options as you progress. x50 is still too slow.

Also no offline progress?

Very laggy, also the black mouse trail is annoying.

This has potential, please fix the performance issues

(1 edit)

Getting defeated during an Explore Challenge seems to result in the next challenge being unlocked? Its treated as a win?

EDIT: I might have just misunderstood whats going on in the UI

Its fun but its hard to separate the items for special orders out of the pile after reaching a certain upgrade level

Someone probably wrote this already: the skill tree is in spanish even though I selected english. seems there are a lot of english translations missing? interesting game though

I just prestiged again at 5, and had to realize that I do not get 5 points on top of my existing 5..

Can you maybe add a warning when a player tries to prestige at a stage where they would not get any points?

Thanks for the offer but no worries

The (not fullscreen) screen is too small and the UI honestly hurts my eyes.

The colors make the text hard to read.

Enforcing a login is annoying.

Can you display the effects of the upgrade at "buy cheapest upgrade" when hovering, like you do whe hovering over the skill tree?

The cost scaling feels off.
There are long times where I cant buy anything.

(1 edit)

If this was a single prompt on an ai thats impressive but the balancing is screwed.

EDIT: The "single prompt" was a brainfart, I meant to write "if this was done via AI using only prompting and no manual programming"

(1 edit)

Please add something to auto choose new abilities based on some priority

Seconded
I was about to make a comment about the cursor behaviour myself, its incredibly annoying

Cute game, love it. But please make an English translation?

What exactly is "PUSH"?

Nice game but some UI elements are hard to read

No worries, I am not complaining, just providing feedback.

Sorry if it came across in a wrong way

Having to "catch up" to the previously achieved affection record in order to earn more gems does not feel good

(1 edit)

Great!

Am I understanding this correctly that the player receives a gem every 200M affection? And on reset we first have to achieve the last total amount before further gems are received?

I would need to get 8.6B before receiving any gems. This punishes me heavily for resetting.

Edit: I guess its total gems * 100M, not 200M

(5 edits)

Most of the Gem effects do not have english translation.

I love the game so far but gem effects seem to scale down extremely fast after first purchase

Upgrade automation seems to be missing? I completed the trial but I dont see it anywhere

Edit: Found the automation, its under Pet.. but why? Suggestion: rename Shop to Shop / Automation and move automation there. The whole Shop tab becomes obsolete after you bought everything

EDIT2: Can you add a reset / refund to the gems please?

Yes, I only play in browser, thanks for the fix :)

(1 edit)

First level takes way too long, 300 crumbs and no updates besides more ants?

EDIT: Looks like more upgrades are added on subsequent runs, but when starting out, theres only a single upgrade available, not sure if this is on purpose?

Otherwise nice game

(1 edit)

I am getting lags. I assume it happens with the 15% of monster exploding on spawn. On Firefox 150.0.1 (latest)

Shadow boxing lvl 9 uses more stamina than level 8?

I just had a negative overflow on gold and exp after few day offline progress 

(3 edits)

I would wish that attack rate talents also affect fists

EDIT: Or a talent to let me start with a sword

Its incredibly laggy (web version, latest firefox)

Yes, I have upgraded everything I found

I just played the game for a while and did the first prestige.

I very much get the frustration of tetradigm and honestly do not feel like I want to continue after prestiging.

Maybe your math says its fine, it does not "feel" fine to me at least.

Do shards currently have any kind of effect?

Same here probably

Im stuck at 719k/min Most of the value coming from frostfire.

I may be softlocked until I can brute force it with more larvea, but whats the optimal strategy here? Ice + Heat with Superhot upgrade?

Star chart sometimes is incredibly laggy

Very welcome and good luck with your game

(1 edit)

The visuals are nice but just way too much, text is hidden and all the effects are just distracting and overloaded

Sometimes the field is completely empty when starting to kill clankers

The first slash usually misses as it auto triggers before theres time to actually aim

All in all good game but please dial it back with all the effects

Zoom for skill tree does not seem to work properly for me, the effects is barely noticable when I scroll out wth my mousewheel

For me its rather unclear whet some of these skills even do, whats "efficiency"?

The text desription of skills is sometimes bloacked by the 2 top buttons on the skill menu

The mouseover effects of skill nodes seem to trgger again and again when moving the mouse over the skill tree nodes

(2 edits)

Thanks for the info

Where exactly can I sell crops or ranch products? 

EDIT: Nevermind found it

(1 edit)

So, I am level 2 now and cannot kill the level 2 monsters. 

I am out of pure data.

Is there any way to reset the level of the monsters to 1? Or am I hardlocked?

EDIT: The way I see it right now, the game punishes fast levelling up. In order to maximize gains, you have to pick a contract and then try to fight EXACTLY what you need to finish it. Also pure data seems unbalanced given prices and how hard it is to acquire?

I am very sure that "Zephyr's Insight", the Elementalist skill that multiplies SP gain, actually does not do anything

(1 edit)

Auto-buy just keeps rapidly buying over max income which causes everything to be sold but only for certain jobs or at certain incomes? Somethings buggy