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(1 edit)

The visuals are nice but just way too much, text is hidden and all the effects are just distracting and overloaded

Sometimes the field is completely empty when starting to kill clankers

The first slash usually misses as it auto triggers before theres time to actually aim

All in all good game but please dial it back with all the effects

Zoom for skill tree does not seem to work properly for me, the effects is barely noticable when I scroll out wth my mousewheel

For me its rather unclear whet some of these skills even do, whats "efficiency"?

The text desription of skills is sometimes bloacked by the 2 top buttons on the skill menu

The mouseover effects of skill nodes seem to trgger again and again when moving the mouse over the skill tree nodes

(1 edit)

I will look into ways of making visuals less distracting. As of now, it is just the way I make games look, so I'm not sure what exactly to change. 

For now, I'm going to put Ms. Clank in a way that doesn't obstruct the text as much.

The field being empty is quite a rare case, so considering that it has upgrades for both map size and spawn frequency, a minimal spawn number was never made. 


I'll look for ways to dial down the effects.

The "skill" explanations exist to make them easier to understand. A visual tutorial might have been better, but it was out of scope for this game. I will look into adding a wiki with more details to my future games.


Clankers doesn't have an auto-rotating system for descriptions, but in the upgrade system, you can use "AWSD" or "Right Click" to move, so that shouldn't be a problem.

The last thing is a bug, I will fix within the next hour. Thank you for reporting.

Once again, thank you very much for playing and sending such an exhaustive review of the game :D

Leon.D :D

(+1)

Very welcome and good luck with your game

Thanks! :>