what a lovely little game! Thank you for making and publishing this!
I adore this approach to narrative, and it's definitely an intriguing choice of engine.
Was “The Beginner's Guide” one of the core inspirations?
Nailed it!
I don't know how intentional it was, but the unstable fps and character controller going haywire fit very authentically into the experience. Was nice to see that going out of bounds was a handled case.
Is there a way to somehow reach that elusive dev comment that is seemingly behind a level switch zone?