Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nailed it!
I don't know how intentional it was, but the unstable fps and character controller going haywire fit very authentically into the experience. Was nice to see that going out of bounds was a handled case.
Is there a way to somehow reach that elusive dev comment that is seemingly behind a level switch zone?

The engine I use has a really buggy physics engine; clipping will happen if the CPU is a bit slow. As for the speech bubble, I'm not gonna say anything :))