Thank you for the suggestions! Yeah, I initially intended to splatter multiple circles of differing sizes to keep the paint shape more irregular and random, but in the end I didn't have much time to make it look good and quite liked the uniform circles. Not sure what you meant by disabling ghost colliders, I assume the issue is when the ghosts spawn on top of you and you don't have time to hit them enough, before they self-destruct? (the game doesn't indicate this in any way but you have to hit the ghost 3 times for it to explode into black paint instead of white)