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Thanks poponil! I really appreciate that you took some time to play this prototype.
There is a sign next to the entrance door, You have to turn each valve as many times as the sign says. For example, 0 is up, 1 is right, 2 is down and 3 is left. Valve 1, 2 and alyx (which corresponds to the third valve [an sort of pun related to half life franchise]).

I'm currently working on making a more 'finished prototype' but I want to restart this project from the ground, mainly because the project files and my work flow were pretty messy (considering it was my first time working with a 3D project and it was a jam game), though I have the hand of it now I want to start over clear.

I'll be sure to notify or upload a devlog whenever I have something new to show or when the new project is on production!

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Ohhh makes sense, I thought the numbers were the actual value and they were not changing, I feel the numbers related to directions are kinda confusing but I believe you could make some cool mechanics and an more intuitive system! 

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It is confusing! It wasn't meant to use the numbers as these are the inherent values of the valves, though I'm working on a fix for that to just tell you up, down, left or right for the valve codes!