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A jam submission

ZeitgeistView game page

A first person psychological horror experience where you make phone calls and encounter strange events.
Submitted by Wagyu_Dev — 6 hours, 31 minutes before the deadline
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Zeitgeist's itch.io page

Results

CriteriaRankScore*Raw Score
gHosts' Choice#1n/an/a
Sound Design#34.3204.320
Enjoyment (Best Game)#84.1734.173
Horror#94.0274.027
Aesthetics#134.5474.547
Creativity#314.1334.133
Story#383.6803.680

Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Unity

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Comments

Viewing comments 66 to 61 of 66 · Next page · Last page
Submitted(+1)

i enjoyed this so much!! Everything was done so wonderfully and looked amazing, in every aspect of the word. I’m a sucker for a slow build, so this was perfect for me. I loved the sound design and how well integrated everything was!! I think im going to be revisiting this again so i can fully dissect the story and catch things i missed!! Amazing entry!! 

Submitted(+1)

What can I say... If it's not the winner of the jam, it's easily in the top 10. 

When everything is polished, from the animation of the text appearing to the polished sound effects, not to mention the physics of the notebook and the tracks left in the snow (which are also useful for gameplay!

It's perhaps a tad too slow burn for my taste, especially if, like me, you  miss a num once in every five times, but on the other hand, the build-up of tension wouldn't work without this lapse of time. 

I don't know if I understood the whole story, but the emotions are there. 

My only slight regret is that I can see there are more elements to discover, with the Morse code numbers and indecipherable calls, but you're too caught up in the atmosphere to want to spoil it by leaving the game to take screenshots. 

In short, well done!

Submitted(+1)

Such an amazing and polished game! Everything from sounds and chilling atmosphere to the stunning visual really got me hooked immediately. I love the concept of the phone booth a lot. Definitely kept me tense each minute I played.

It is unfortunate that I didn't see the warning about the soft lock when you enter the bedroom and got stuck. Sadly it happened again after restarting, but this time I couldn't do anything when I'm tasked with following the trail, despite avoiding the bedroom. It's such a bummer, I really want to see how it ends.

Even so, it was a very scary and awesome experience! I can't wait to play it again, once the soft lock is fixed!

Developer(+1)

Thanks for playing, I already fixed that soft lock and I just need to wait until the jam is over so I can upload it. But I'm a little concerned about the "despite avoiding the bedroom".  Could you elaborate because as far as I'm aware the soft lock only happens when you're in the bedroom.

Submitted

Nice! I'm excited to hop back in and finish it!

About your concern, perhaps I just missed something to progress further. I'll let you know once I play it again.

Submitted(+1)

Wow, this was incredible. I got completely absorbed from the start ... the atmosphere is so thick and eerie, it honestly gave me chills. The phone calls, the weird little moments of silence, the whispers... it all felt straight out of a dream (or a nightmare). The surreal tone and the slow pacing were perfectly handled.

I did hit a soft lock once after the generator part, but it didn’t take away from how much I loved this. The visuals, the sound design, the notebook ... everything just clicked. I’d 100% play a longer version if you ever expand it. Amazing work!

Submitted (1 edit) (+1)

I really appreciate your game, really beautiful, good tension, I wish I could finish it, actually I'm stuck when the generator comes down, I restart it, I go to the bedroom and close the door, and I try to sleep, but the character says that he has to restart the generator, and the door's bedroom won't open anymore. What should I do then? Turning On and Off the radio doesn't solve the situation too.

Developer

Yes, that is a known soft lock. Sometimes the door can still be opened after it gets slammed when it should be locked. Thanks for playing.

Submitted

What a pitty! I want to know the end, so I should retry without closing the door? Or sould I close the door before turning on the generator?

Developer(+1)

You're supposed to stay away from the bedroom altogether once the generator is back on, I don't wanna spoil haha

Submitted(+1)

This was a very polished game. The graphics, the sound design, the story, it had so much level in detail. You made an absolutely creepy game for the jam, and I applaud you for the amountof  work put into

Developer

Thank you, I skipped gym and didn't see sunlight for a week straight for this 😭😭😭

Viewing comments 66 to 61 of 66 · Next page · Last page