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(4 edits) (+1)

QoL Report


  • After loading the .glb I notice the directionals are a bit... wrong. An easy fix, but thought you should know.  (Edit: I'm dumb.) Suggestion: Add a small box that says, "rotate models", when hovering over arrows?
  • The visual description box doesn't let you see the full 400 characters and doesn't scroll. Makes it a bit difficult to edit what I typed, and I have to select all and paste in notepad to make sure it's correct, and no words are cut off if I go over 400. 
  • When the background animation resets to the opposite corner, it freezes interaction with the UI. A minor thing, but very annoying to wait for it to fade out and back in before resuming. Though, you can still type in the description box. (Edit: the panning behind the UI and not the direction animation.)

End Findings

(+1)

Not sure if you're aware, but the arrows around the box that shows the imported .glb lets you fix the directional sprites. I'd guess it's for compatibility with any different orientations that you might get from the different .glb export services. I've been wrong before, though, so take what I say with a grain of salt. The other two things are definitely a bit of a nuisance.

Oh, I see. I'll be honest, I thought those arrows were a design thing.  They don't appear to do anything unless you import a glb first.

Thank you. I'll cross that out on the report.

(+2)

It's alright, a few people have run into a similar issue as well, so it's possible that the UI needs a slight tweak like the one you suggested. I'm not exactly a genius myself.

(+2)

I'll consider those suggestions, thank you.