Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Excellent game. 
I'm confused by one thing: requisition rules for acranum. I think I might be just reading it wrong though.

On 28 I think it says a specific arcanum costs 2 requisitions and a random arcanum costs 1 but on pg 31 I think it says that a random arcanum or ritual costs 2 and a specific costs 3.

Am I reading it wrong? How much should arcanum cost? I'm going to be running this soon and while it's not a huge deal, I'd like to make sure I know what the intention is.

Otherwise, amazing game. Love the backgrounds, want to make some more myself once our campaign gets going.

(+1)

Thank you! And yeah, there are some errors in the requisition rules; the intent was that 1 req would get you mundane gear of your choice, or 2 pieces of random mundane gead; 2 reqs would get a random arcanum (d20 on arcana) or a random ritual item (d6 on arcana); and 3 reqs gets you a specific arcanum. 

That said, I found my own rules confusing enough in playtesting that I've been designing a new approach for the revised edition. Right now I'm playing that you can call in a favor (like a specific mundane gear, intel relevant to a personal mission, or to field test a random arcanum) for every 6 objectives you complete. I'm considering trying something more governed by chance, though, like treating "favor" like a stat you save against to call in a favor, which goes up by 1 for each objective you complete and takes damage when you mess up. Still tinkering!

interesting. that sounds fun.

i like the req system at the moment just because it was sounds like a fun way to handle gear in a non-dnd system. "you find stuff, or you can roll randomly, or you can pic stuff" and sort of having "load out points." So like my escaped sacrifice can have an arcanum ritual that she really loves using but eventually trades it in for an assault rifle but then if she eventually gets stuck with some weird a bunch of odds and ends waiting for the quartmaster to give her the arcana she really wants.

i see a lot of potential in it. though yeah it does seem like it could be a bit confusing as presented and a different approach could be fun too.

(+1)

Good to know, thanks! Please feel free to let me know what works best for you if you get it to the table! 🙂