That's so kind of you to say. I love your suggestions as well.
I had wanted to have an end and make the smoke clouds pixelated as an update. I didn't think about the health bar, thank you. I'll for sure try to add that.
I'm new at Godot, so your recommendation of something specific I can look into using on it is so valueble. You even did the leaf piles using that? It sounds like the TileMapLayer's going to be a game changer for me! (It's my second Jam, but my first with Godot. I used Game Maker the first time, haha.)
Thanks for the comments and feedback.