The concept and gameplay was very chill and enjoyable. The controls were very frustrating. I found myself hopping between a “nice” and a ragey “oh nooo” because I couldn’t figure out how to switch letters. I tried a lot, but this wasn’t intuitive and clear enough. I feel that the game would have benefited a lot from testing these controls and how they’d work and be conveyed so I could play forever and ever without having to quit because of how hard it was to switch letters around.
The music options had great vibes and I really like their ambience.
I think, lastly, that this would make a great educational game for school children (or adults!) learning English as a native or non-native language.
As a non-native speaker, this had an especially positively challenge that appealed to me. But I also think it would be good to have the levels distributed by difficulty a little bit more. I like the idea that in one level you have a variety of difficulties and words, but maybe I think the first ones should only have easier-medium words, until you introduce more mediums, then more hards, etc.
With potential and fun, and also, the complete opposite of causing some frustration because of controls.
Good work and I hope in the future this can have some updates!
