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Ha, I managed to beat it :D This is an all around awesome job - I love the visuals, I love puzzles and I love the light mechanics. I feel like it doesn't really follow the theme of the jam, but tbh, I think that being able to create an essentially complete concept like this is more impressive than following the theme.

Congrats on beating our game! (not many get that far lol) But our take on the visual theme was less focused on what was given, that being the TV itself. We decided to take an approach that appealed more to the isolating and lonely vibe the image gave. This is why the game was made to be about light and darkness. We also wanted to use the static element as a design and story choice (to hint the message that our protagonist did not belong where they were)