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cool visual ^^

looks like you want to use billboard to make the 2.5D?

you can use shader to make it always looks camera instead of updating it a bit later

I've tried making the effects in Unity

several links that I used for reference

https://www.gamedeveloper.com/programming/adding-some-perspective-to-your-unity-2d-game-

https://discussions.unity.com/t/how-do-games-like-octopath-traveler-handle-the-a...

https://discussions.unity.com/t/problem-solving-2d-billboard-sprites-clipping-in...

the visual and the audio itself is quite good ^^

(+2)

Thanks but I actually do not want to do a true billboard. Instead I specifically want a pseudo billboard with a bias towards directional movement and the to have the ability to do something similar to Paper Mario where the sprite can spin in 3D space. The effect I have here is exactly what I wanted to create 😜

ooooh that's a cool decision XD