Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

That's fair. My intent was to leave most of the narrative to the player, and have it just resemble a "bad dream" of sorts. There is somewhat of a goal that ends the game, but I left it pretty ambiguous. This is the first attempt I've made at a true "scary" type of game. So definitely still learning.

Thank you for playing!

I do understand you super good! Made a first horror game for this jam my self and the initial version I submitted few days before the submission period over lacked the clear goal definition as I wanted the player to figure it out. But after I got the first feedback, I added the hint to the goal right to the first seconds of the game, which improved it significantly.

I mean you don’t have to make it super obvious, but even the small hint that is clear enough to start the game, is a great addition.