Wow! This is your first game? Impressive work!
I like how you can get weapon upgrades and powerups randomly from battle. The character sprites are also lovely!
You have a really nice base you can expand on! I'm looking forward to the new content. :D
Some improvement suggestions:
- Add an exit button (unless it exists and I somehow missed it)
- It's easy to cheese the levels by holding one talent in the air as "bait" pulling enemy aggro while the rest of the team hits from a distance. Maybe the enemy AI could be made to ignore characters who are not on the ground... unless the air bait strat was part of your original game design. XD
- Consider adding an action toggle button to order a specific unit to hold their ground or to auto-move.
Good game! I wish you a fun and enriching gamedev journey!