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Wow! This is your first game? Impressive work!

I like how you can get weapon upgrades and powerups randomly from battle. The character sprites are also lovely!

You have a really nice base you can expand on! I'm looking forward to the new content. :D

Some improvement suggestions:

- Add an exit button (unless it exists and I somehow missed it)

- It's easy to cheese the levels by holding one talent in the air as "bait" pulling enemy aggro while the rest of the team hits from a distance. Maybe the enemy AI could be made to ignore characters who are not on the ground... unless the air bait strat was part of your original game design. XD

- Consider adding an action toggle button to order a specific unit to hold their ground or to auto-move.

Good game! I wish you a fun and enriching gamedev journey!

If you open the menu, once you click on map, the map button becomes the exit button, I discovered by accident thinking it meant to exit the map instead of the game XD

Thanks a bunch!! I replied to another comment with this already, but I'm actually remaking this game from the ground up now, so the next update will probably take a long time to come. The code was just really messy and I didn't have a good workflow before. Now I'll be taking what I've learned, and continue to learn, by redoing everything from the start. Even the art!


- The exit button only appears when you're in the overworld map, but I think I should make it always visible!

- That cheese strategy is totally part of the design, haha, but don't worry. I plan for enemies with different types of attack patterns to make even that strategy challenging, but still viable. I'm doing it this way to preserve the feel of the game Stick Ranger that this was based on! In that game, it can actually be quite fun and difficult, yet necessary, to try dodging dangerous attacks with a bait character.

- The action toggle button is definitely planned!


Thanks so much for playing and leaving a comment, it makes me really happy!

Oooh! Awesome!

Looking forward to the improved remake!

Btw, do you have a Twitter/X account? I recently added your game to the hololive fangames database and shared it there but couldn't tag you.

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I unfortunately do not, but I did literally just created a Bluesky account today if that's something you could use! My name is laskivi there too, with a picture of a new Laplus sprite currently. Nothing on the account yet though lol. I also have a Reddit account with the same name where I usually post more stuff. But omg, it's so cool to be added to the database, thanks so much! Now I really gotta finish the game...