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This is the first time I've reviewed a VN that's heavily focused on NSFW content, but I always like to give constructive feedback on projects where an author has put passion and effort into it.

For your first project and a demo I loved most of the writing, as it took me about an hour and a half to read the routes, interactions, and the partially hidden sections.

However, there's some spelling errors and the lack of music, which is one of the essential components to feeling the emotion of the moment in the corresponding scenarios.

But it's all appropriate for what you want to build and design in the story.

Regarding the characters, I still need to see more in future updates for them to be remarkable, but they fit the introductory function.

As for the visual novel, there's still a lot to polish, especially in the interfaces and code, as I've noticed a lot of bugs with the reputation system and the quick menu screens. I'll provide more details in the Bugs section later.

For the future plans I've read about, you'd have to first see if it's feasible to implement it within your novel, as there are certain mechanics that require more complex coding, not only using Renpy but also Python.

However, it's up to you as a developer whether you want to do it or seek help with that.

Great work, Munch!

P.S. I almost forgot, but do you think you could expand your visual novel to other platforms? I know Android can be very difficult to export, and you can do it later, but when it comes to Mac or Linux, it's easy to do since it uses the same process as the PC version.

This way, you can make your visual novel accessible to a wider audience without relying on just one platform.

Hello! Thankyou for many things, including thankyou for letting me be your first NSFW focused VN. <3 

Yes! The lack of music is very much a big thing, originally I was looking at producing my own (albeit amateur) slow music; thinking about jazz vibes, soft synths that sort of agenda. At this point, I'm potentially looking at commissioning a freelancer to help make some tracks. I'd love to make it where each character has their own theme for casual moments one on one.

The bugs is a very good thing to know about; I've not heard too much on that front so that's a huge thing to learn, thank-you! Things like the reputation screens and the likes, I do plan to overhaul at some point. I started the project when I was very much new to coding, especially Python (This actually made me pursue changing it to my specialisation in university!) So in theory, most of the stuff in Future plans looks to be feasible. Currently, I've been looking at creating a little stripclub minigame within it that would require full python framework and that's a whole thing, think like Yakuza 0's club management system. Though, this is much more down the line once the game has received a lot more story based content. I do think I'd probably need another pair of eyes who does coding to look over it, limit test the code and help me as my specialisation went down more the 3D asset pipeline versus the coding production side (but looking to make that my masters.)

Regarding expanded platforms, the original release of VIP actually did include Linux/Mac too; but there was that wave where things were flagging up as a virus and it was something to do with Ren'py at the time, but removing that and changing a couple of things eliminated the false positive back then- Curiously though, I dont think I actually had any MAC/Linux users for the previous one. I wonder if i can check the statistics on that front. (I've had about 600-700 downloads currently, that much I know!)

Thankyou though again for all the feedback, that was really nice to read through and there was a lot of really good constructive critique there- I really appreciated reading this. :)

All the best! (And all the hugs too!)
-Munch.