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A jam submission

Cult SpellView game page

A hapless cultist simulator.
Submitted by devils jester — 9 hours, 56 minutes before the deadline
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Cult Spell's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1643.5713.571
Story#3162.3572.357
Aesthetics#3193.3573.357
Enjoyment (Best Game)#4272.5712.571
Horror#6741.5001.500
Sound Design#7031.4291.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Unity

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Comments

Submitted(+1)

In a severe and continuous lapse of judgement, I was foolish enough to summon the king(k?) of gods himself. I wish I could have told him to please stop talking, but who am I to refuse a god?

Submitted(+1)

It's a bit obtuse in its presentation - it took me way too long to find the tab where I'm supposed to type the spell. After I figured that part out I was pleasantly surprised by the comedy in the ending dialogues. As others have said sound design would be a massive improvement for a near complete project.

Developer

Thank you for the feedback! Glad you’ve liked the dialogues:) We’ll be adding sound later on and yeah, agreed, it could be more straightforward on the instructions on what to do.

Submitted(+1)

This reminds me of those old potion mixing games where you combine things and see the result. I liked those when I was younger, and it turns out I still like the concept. I did get a bit confused by the directions in the book at first, but then I understood them. I also wish there were sound effects or music. There is a lot of royalty free music that would fit very well with this game. At the moment, while the results are cool, I feel like you should be able to attempt all of the combinations in one run. Having to go back to the menu, restart, and return to try another option feels slower for this type of game.

Developer

Thanks for the feedback! It really is quite sluggish, we’ll take note of that :’ 

Submitted(+1)

Hehe, that was fun. In a weird way kinda immersive too, really had the vibe of attempting a summoning but Latin is hard to pronounce so you need to chant multiple times when I just kept fucking writing the word "Demons" lmao. Tried out to see if there were multiple endings, didn't get anything but one so I assume not, but really shows that I do think the potential is there to have multiple endings depending what you do etc. Only real feedback I got is that some of the guides and introductions were confusing for me, but nothing I could not stumble my way through in the end. Good work on this!

Developer(+1)

Thank you for the feedback! There’s actually 7 different endings depending on the rune + item combo, but it’s a little funky. Agree on the instructions, but glad you still had fun haha 

Submitted(+1)

For real? Ok I clearly was just being  a silly to not getting it working lol. I need to try out this again then :D

Submitted

I like the art and the gameplay. I Really liked the typing section adn the little quick, I wish the typing was timed.

Feedback:

- putting stuff in the circle for that one part of the book wasnt obvious as I put stuff into the circle nothing was working. Even looking a the explination below I couldnt get it to work

- seems like the runes arent the same artstyle as everything else so feels a bit weird

Developer

Thank you for the feedback! I actually agree on the summoning circle part, could’ve explained a little bit better. Couldn’t fix the collision before the deadline either.  Timed typing sounds like a fun idea! 

Submitted

What an interesting game, where did get inspiration? (Just curious because I do remember something similar. but can't put my finger on it)

If it expanded, I could see very unique I ever played 

Developer(+1)

Thanks for the feedback! Inspired by a little bit of everything, nothing in particular actually haha 

Submitted(+1)

Great concept! I loved the typing part! If you ever decide to take in this concept again and give more direction/fleshing out, I would love to see what it turns out to be!

Developer(+1)

Thank you! We will think about it for sure :)

Submitted

Great concept! I loved the typing part! If you ever decide to take in this concept again and give more direction/fleshing out, I would love to see what it turns out to be!

Submitted

I like the concept, and the art is amazing, but I also couldn't get the spell to work

Developer

Hi! Thanks for your kind words and feedback!  It’s probably unity collisions acting up. You could try this workaround: 

1. Place exactly 1 rune and 1 item in the circle. There are a few combinations that don’t work at all. 

2. Bring the item out of the summoning circle and put it back again for it to register. 

Don’t forget to press Enter. 

We’ll be trying to fix this issue later on :) 

Submitted(+1)

I second brushibee, sound design would've helped with the mystic of it all. Overall though I love the concept.

Developer(+1)

Thank you for the feedback! Glad you’ve liked the idea :D

Submitted(+1)

It's a fun game once you understand how it works, but could use some sound design. 

Developer

Thanks for the feedback! 

Submitted

couldnt figure out how to get the spell cast to work :c

Developer

Hi! Thanks for the feedback!  It’s probably unity collisions acting up. You could try this workaround: 

1. Place exactly 1 rune and 1 item in the circle. There are a few combinations that don’t work at all. 

2. Bring the item out of the summoning circle and put it back again for it to register. 

Don’t forget to press Enter. 

We’ll be trying to fix this issue later on.

Submitted(+1)

Thanks for the instructions I'll check it out again!