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Hello Angeler,

It’s me again — I messaged you previously.

I just wanted to check in and ask how development is going on the next NPC sprite? You mentioned it might be a magic user — would you be willing to share any more details about that?

I’m also wondering if you’ve considered creating any more soldier/warrior/battle-type sprites with variations like this for different levels? Perhaps something like archers or swordsmen... or, perhaps that "magic user" in-development will come in different variations?

I’m asking because I'm currently using your sprites to mock up a tactical RPG that I’m developing. I’d love to feature your work in the final project, but that would only be possible if a few more sprites in the same style become available within the next year or so...

...I guess I'll have to wait and see.

Anyway, the last time I messaged you, you mentioned that the reason you had to take a break from sprite-creation was due to a family member in the hospital, and I sincerely hope they are doing better now. 

Best regards,
Leo

I am currently working on illustrating her character, and her design can be viewed on my X or P platform for reference to the specific visual details. Due to the complexity involving a large number of motion sequences, the adjustment process required considerable time. Furthermore, both the six-frame animation cycle and the base character model underwent revisions, resulting in a longer production timeline than initially anticipated.

Nice! I saw the sprite on X — thanks for sharing! It looks very promising (would work well as a healer or white magic user), and I’ll definitely buy it as soon as you release it.

Also, I just wanted to ask if you’re still unavailable for paid commission work? …and if so, whether you think you might be able to take on clients again next year… perhaps in spring?

The customized service will be resumed based on the actual progress of completion. Following the completion of this character, several monster characters remain to be developed. The primary objective is to refine the base template for future use, while incorporating universally applicable hairstyles and two variations in chest size into the base model. Subsequent iterations of the base template will progressively integrate combat sequences as well as other in-game activities, such as mining, fishing, and blacksmithing.

Alright, all that sounds good. I assume it'll take you some time to get done though. So for now I'll just wait for you to finish the sprites you've already started, and I'll contact you again and ask in the future.

Looking forward to your next release!