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Angeler1234

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A member registered Oct 22, 2020 · View creator page →

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(1 edit)

The following plugin can be utilized to augment the quantity of frames.

“Galv's Character Frames”

You can try to modify, I have given permission to modify. I need to wait until the 48pro series has been completed to a certain extent before I will optimize the 64pro and add a male standard body type.

The current work schedule does not include any plans for diagonal sprites. Currently, my focus is on creating standard sprites for the 48 pro.

I'll think about it, put it on the schedule.

The choice is yours to make use of them. I handed them over when I sold them.

The 48pro 12 frame version based on the 64pro is in the final stages and is not yet available, due to this part being a new specification and incompatible with the previous 48 size, it is currently planned to follow up with an NPC in this size as well.

Thank you very much for your advice. It's a great suggestion.

RPGmaker is available, but requires a plugin. As for Bakin's it's best to export it in U3d and then use the material in U3D.

RPGmaker is available, but requires a plugin. As for Bakin's it's best to export it in U3d and then use the material in U3D.

This is the 64x128 character template. I personally wouldn't recommend scaling down to 32 pixels to use it.

Customization is relatively expensive. If you can live with that. The reason this character isn't being added further at the moment is that I have plans for additional male base models and some changes to the current animation, including breast shaking. It's in the plans though. But at the moment my top priority is wrapping up on the map tiles that will be on sale soon.

If this set of material is to be used in MZ or MV, you need some walking diagram plug-ins.

It may be made in the future, but there are no plans in place at the moment, right now it's ramping up to complete the first part of the 64 pixel map tiles.

I've been working on 64 pixel map tiles lately, and will be adding them when it comes to an end.

Might have to wait a bit, I'm working on a 64 pixel size map tile, for now it's all waiting for that part to be done.

If there is anything else you need, you can contact:yangwh654@hotmail.com

I'm really sorry, but I can't sell nude pictures due to legal issues.

I am currently drawing map tiles with a 64 pixel base. Please message me when I finish the map tiles if you want to pick up a custom. I have only one person working on the map tiles and the workload is a bit heavy.

This set of footage is a unified version of 8 frames for both Male and Female. Suitable for RPGMaker editors that can't freely modify frames.

You can use the "GALV_CharacterAnimationsMZ" plugin to change the animation frame rate of the main character sprite. I hope my answer will help you.

Currently, some scripts or plug-ins that modify the frame number of sprite animation can change the sprite size. The sprite actually cuts the animation. As long as the maximum supported frame size and frame number are changed, the line number can be used. Personally, it is recommended to use a plug-in that can have a more flexible material naming to determine the number of frames and paper size.

My genie has a large size of 64x128 and is centered. RPG Maker's 32 or 48 benchmarks are on the high side, but RPG Maker's character animation sprites are not affected. Since the number of animation frames is not the same in Figure 3, I personally recommend using plug-ins that specify the number of animation frames by name.

Rpgmaker has scripts that can modify the number of animation frames for sprites.

(2 edits)

My English is not very good, so I used Google Translate here. This is a very good tool. When using pro, there are some problems. There is no response when I click with the mouse. I wonder if it conflicts with the picturebottom plugin? The second is about the list call. At present, only the equipment part is tested. If I have no equipment in the field, an error will be reported. Can a null or space be displayed? In the end, it is my personal expectation. Can the text part be able to call the equipment of a column alone? Now it is a whole list that is called up together.