Play game
MACUAHUITL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| HQ Favorite | #1 | n/a | n/a |
| Audio | #15 | 2.317 | 2.467 |
| Overall | #22 | 2.355 | 2.507 |
| Theming | #26 | 2.380 | 2.533 |
| Enjoyment | #31 | 2.192 | 2.333 |
| Artwork | #32 | 2.505 | 2.667 |
| Creativity | #42 | 2.380 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.






Comments
Really loved the game, the animation and art were really good! The game was also so fun😄! Could you also rate my game and tell me what you think?
Thanks a ton! I haven't gotten your game on the submission queue yet but I'll be sure to play and comment on it (regardless of the queue!)
What a great game! First off, LOVED the music! The tunes were great and the timbre fit the theme, and the size and variety of the musical library in the game, really impressive! Secondly, the level design was really creative, though a bit difficult for me, and the sliding of the player, the reach of fire and the hit-boxes of the obsidian spikes bothered me. Didn't find many glitches! Definitely a contestant for the top spot. ;)
PS. Also forgot to mention, fit the theme perfectly! How the character turns into colossal stone-heads resembling the Olmec culture (not sure though), using up a heart as a mechanic and also handing them over to the Sun stone symbolises the significance of the heart and heart-extraction in Aztec and Mayan culture, seems historically accurate, though I am not specialised in Mesoamerican culture or history, so someone who knows more can correct me. Love the attention to detail and the devlog was a fun read.
Thank you for the amazing review!! The music went through thorough research so I'm very happy that so many people liked it. Each dev designed their own levels (rather than all three of us working on each level) so the designs for the levels and the difficulty can be all over the place sometimes (Ian can complete the last level with 6 hearts left but I have yet to complete it even once). The fire traps ended up being the most challenging feature, and the hitboxes in particular were really hard to tune correctly -- too small, and it never hits, too big, and it hits when it shouldn't.
The reference to Olmec culture and the Olmec stone colossi was not intentional, but you made a really good connection and I wish I had realized that beforehand (especially given that the Olmec culture is the "mother culture" to the Maya and Aztec cultures). And thank you for reading the dev log, it had a lot of stuff about the game that I desperately wanted to talk about but couldn't find the space to in the game itself.
The lighting fits the mood 🔥
We liked the lighting work on your game too! The lighting on our game took a few tries to get right.
The lighting fits the mood
Ok this is hands down one of the coolest games of the jam! Awesome work guys!
Thanks!
I admire your fire
Thanks. We tinkered around with the CPUParticle2D node and some gradients to get it working. We had to fix the fire traps 6 or 7 different times but we got them to work in the end.
WOAH THIS IS SO COOL
Thanks a lot!
One of the best games in the jam for sure. I liked everything about it especially the last level and music. Also fits the theme very well.
Thanks!
To be honest, I was unable to finish the last level. But the dev who made it (Ian) mogged me by finishing it with 6 hearts left.
It means a lot to us that you enjoyed the music. We put some decent time researching Mayan and other Mesoamerican folk musical styles for our compositions. One of the songs is based on the Mayan folk song "Xtoles" (pronounced chi-toles), and it was probably sung by warriors devoted to the Sun God. Pretty cool, right?
Or you could complete it like this :P