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Yay thank you! I'm glad you enjoyed it!

Yeah I can see how the new areas opening up aren't too obvious since there's no visual indicator that it happened, I think I may have a way to alleviate that issue if I continued to work on the game post jam. For the lanterns, this is an issue brought up with multiple people about objectives so that would be fixed if I can have an objective listed somewhere. Also I did NOT know that you moved faster going diagonally, I thought that the map wasn't quite big enough to really need a sprinting mechanic but maybe I can do a small speed increase.

Thank you for leaving the feedback and I'm glad you felt like it was a complete experience! (I didn't have to cut anything out from my original idea so that probably helped)

I agree with the map no really needing it, could be just a fun thing to try out. That's why I mentioned just making it minor and exaggerating it a bit with FOV.  Just an idea I got because of the minor diagonal speed bug, since it was fun speeding around a bit.

It's great to hear that you have ideas already for the other things I mentioned, I hope you end up implementing them. Either way, it's good to think about these kind of things since it's good experience for future games, which I hope you keep making :)