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(+1)

Speaking of controls, I really wanted to press arrow up on my keyboard to get to previous commands like in other terminals. Also, sometimes after submitting a command, the game thought I wanted to look around instead of writing another command (for example: "download" → enter → "s" as in "start") so I'd personally reserve the looking around only to clicking.

I'd also let the player read the note from the itch.io page first thing in-game.

All of this is nitpicking though, the game's vibe is phenomenal.

(+1)

ooh the up arrow thing is a good idea, i wrote that down in our to-do list! and yeah we're aware of some issues with moving around and inputting commands, we wanted to address that but didnt have time. that and adding the note's info in-game are on the to-do list :D

(+1)

exciting!!!