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Thanks, David! I'm glad you found these positive points in it. It was done in a rush, and in the end, I still ran into some compatibility issues when migrating the project to WebGL. The sword glowed, and it lit up brighter and brighter with each energy boost. But the camera really gave everyone a headache, haha. It's a learning experience for me, and I really value your opinion and that of all the colleagues who wrote to me. I really appreciate the comment and support!