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(+1)

I made it to the end and saved my family's farm.  It was pretty easy to get into a good rhythm of planting, harvesting, and getting rid of bugs.  The length right and it was fun.

I was playing on the web, and the game crashed (gave me a blank screen) twice.  Each time it was on a different day, and I didn't notice anything that stood out that might have caused it or been the same between the two.  The third time I tried, I made it to the end without problems.

I also found that if I had a seed selected and then used a mouse click to switch to another tool, a plant would start growing under the tool icon.  The plant under the tool icons were harder to harvest and it was easier to accidentally plant a second plant too close to the first when switching.  Using the scroll wheel and keyboard shortcuts worked just fine, but I think it might have been better if you couldn't plant anything under the tool icons.

Overall, I think this was an enjoyable play.

(+1)

Really glad you liked the gameplay loop, thank you for such a well-thought out comment, I very much appreciate it!! There's a bug with the bug logic (heh) because I wrote all the bug squashing code into the Spade Tool rather than the bug object itself. For some reason, it only affects like 25-40% of runs and seemingly at random; re-factoring that code was one of my big to-do's for this jam but I never got around to it, oops lol. Planting under the tool icons was another one I should have fixed, thanks for the heads up. Gonna check you submission out now!