Play game
Dragon Egg's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Game From Scratch | #1 | n/a | n/a |
| Theme | #8 | 3.286 | 3.286 |
| Graphics | #9 | 2.857 | 2.857 |
| Gameplay | #9 | 2.714 | 2.714 |
| Overall | #11 | 2.750 | 2.750 |
| Audio | #13 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.


Comments
This was pretty fun! I think the hitbox was a bit too big and I sometimes got into a spot I couldn't really escape from, but other than that, it was a fun game. Good job!
Ah, so much fun! I read your comment below about the hitbox for the PC, but I think you could go even smaller here to give the player more opportunities to survive those close calls and live to tell the tale. I gave it a few goes, but, unfortunately, it looks like it's dragon egg omelette for dinner tonight. Thanks for making and sharing your game!
TAKE THAT, YOU WIZARD! Now I can have Roasted Wizard for dinner! My final score was 460. It took me only three tries to win! :) BTW, you are right, the hit box for the dragon IS small. It is not as difficult to dodge the attacks as one might think.
I like the changing backgrounds as you make progress. I like that the key is used to unlock a new level!
I wish you could have move forward or backwards a bit. That would have dodging a bit easier.
This showed up as an error in the javascript when I booted it up on Firefox:
draw() { ctx.drawImage(this.image, this.frameWidth * this.frame, 0, this.frameWidth, this.frameHeight, this.x, this.y, this.width, this.height) }
As a fellow js coder, I salute you for your efforts! You have done an outstanding job! You are a contender for the Kuro Bread Award!
Darn I couldn't get to the tower, the hitboxes were a bit too big and it was difficult! the dragon animations were cool and i did get a great sense of speed from everything!
Good start. The dragon hit box is a bit too big. if you look up a lot shoot em ups use smaller hitboxes for players. I would lose hp just by my wings flap up, so only saw lvl 2.
The hit box is actually only the body of the dragon - any time you saw sparks but the game didn't end was just a signifier of near miss. The hit box of the dragon is quite small. Thanks for the comment, I should have made that more obvious.