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Oh my, this is truly a delight to see! How very kind of you! And so very detailed! You’ve made our day.

I think sports story would do well in BAF even if it’s leaning towards the realistic. The fantasy parts can come from the show of emotion/passion, or even overactive imagination. You are correct about Eyeshield 21 (and to some extent similar other sport shows like Prince of Tennis, Haikyuu etc?). Presented in such a way, we could no longer distinguish real and fantasy even without explicitly “mystical powers”. I hope you’ll be able to realize your sports game in future BAF.

I don’t want to hog the space with my comments alone, so I’d shared this for the others to comment with their own accounts. As for the technical parts: We actually have most of your suggestions discussed/explored for the RPG system, which I hope will be in the next update of YYO or as the final update after we got all story parts in place. Hearing this is reassuring, as it means that what we’re trying to make is in line with someone’s expectations. Every NPC would have different Guts/Charisma parameters. We’ll also have a toggleable skip button so people could autowin battles they don’t wish to play through, if mini games aren’t your thing.

Maoudamashii is a savior when it comes to high quality royalty-free songs! I was looking for a main theme to tie the game’s presentation and the site just happened to be newly updated with this song…which fits like a glove! The HURT/RECORD people are very nice too.

You can implement the rotating logo click effect in your game with this https://lemmasoft.renai.us/forums/viewtopic.php?t=57408

  • The main menu rotation is jittery because… Because it really is placed on the wrong pivot (ha ha). I forgot to measure the position exactly, so the logo wasn’t properly centred, … yeah. >.< Renpy actually does smooth rotation if your image is a proper square.
  • The ctc was a beast to position, but it was mainly because I forgot that some of the names were really, really long when composing the UI. Some designs might worth redoing.
  • Hover button turning into the rotating logo? HMM. I’m gonna hunt for this one because I don’t know this happens.

We do hope more people would pay attention to this entry because we really like it! But rest assured, we don’t plan to abandon it regardless of the reception. We have something in store for YYO in the near future, and I hope to fix all of these jankiness by then.

Speaking of which, thank you for the offer! I’m afraid we must decline for now, as we’re doing this very casually between friends. We don’t really have set schedules or real documentation, which would make it really hard to onboard someone else. We’ll eventually finish this, even if progress can be slow at times (We’ve done other projects together as a circle over the decade). Our current plan is to release a revamped Arc 1 containing everything we couldn’t include in the jam build (or at least a slightly more polished version), then begins work on Arc 2.

Again, this comment really makes our day :3 Have a good day!

(+1)

Well, for BAF criteria, I asked the organizer and here is their answer: https://itch.io/jam/baf-jam-2025/topic/5033588/sports-story-games-with-exacerbated-but-plausible-human-skills

Sorry, I can’t find where the unstable click button is anymore. I thought it was in the pause menu but it just uses text buttons. You can just ignore this for now (may I confused it with the mouse click effect - thank you for the link, by the way).

Ah, I see, you’ve been working on this in your own circle. I’m trying to build a team by gathering my past jam collaborators, now, trying to make a smaller but higher quality game next.

Anyway, I’ll be looking forward to playing the next Arc!