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Honestly a pretty fun one, the theme implementation is pretty well integrated into the game. I had so much fun playing the game. I really like the difficulty setting of this game, and how you soften the rng factor in the game by putting reroll in.

Variety of enemies paired with the tool that is available  really makes the gameplay flow meshes so well. I also like how the skill expression in this game is encouraged to be mixed with 2 major elements, which are the one that's more into mechanical (move, dodge, aim, shoot) and strategical (setting up the trap at the right position given the randomized resources).

The overall gameplay with those amazing visuals is an icing on the cake, sound design? That's the cherry on top!

Thhank you, this is the most comprehensive feedback I have received for my game so far.