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b.VR-2's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #85 | 2.168 | 3.429 |
| Fun & Game Design | #96 | 1.671 | 2.643 |
| Originality & Innovation | #103 | 1.717 | 2.714 |
| Audio | #104 | 1.400 | 2.214 |
| Visual Style | #109 | 1.626 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You summon Pals to help fight off against the AI uprising.
Did your team create the vast majority of the art during the 4 days?
Yes
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Comments
Nice models and attackes especially mouses. I played again and just summoned only mouse for maximum laser hell!
Alright you did not lie about the auditory hell, I can still hear the conyos!
I feel like the mobs don't die enough? Like even with 10 pals, nothing is dying fast enough but good job on finishing!
Thanks for playing! :) Yeah I did a rushed job balancing it near the end and the tuning is a little off, also lack of sound/VFX when the enemies die means you don't notice really notice them dying.
I made an updated build earlier today which feels a lot better but I'll wait until after the jam before submitting it.
Very fun, like a vampire survivor in 3rd person, love it! ^^
our 3 Weapons are awesome love them xD
I love how mouse keeps screaming "coño" - overall fun game - I'm happy to see Godot being used:). Good job
Thanks! Yeah I've been working with Godot for the past several months on a solo project but it has mostly been scripting with placeholders assets. The jam gave a good excuse to learn a bit more about the rest of the pipeline and Godot made it really easy to get everything implemented.