Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

2 (Hopefully) New Ideas for the Game

A topic by patrioticsoup created Mar 31, 2017 Views: 391 Replies: 3
Viewing posts 1 to 3

I thnk that these two ideas could be a lot of fun for the game, and I do not think they have been suggested before (maybe in a much earlier post)

1. Allies

For an updated story mode, or as an upgrade itself, I think adding allies to the game could be very interesting. Of course, enemy armies would have to be sizable as the player him/herself already does tons of damage to enemy robots. The allied robots could be the same color as the player, and would probably be low-tier combat robots (the AI targeting system might have to be redone, as the enemies right will just track their single target, and multiple targets may confuse them). I just think charging out as a human robot with multiple allies on your side sprinting towards the enemy with you would be awesome.


2. Dodges/Rolls

When you or an enemy gets knocked down due to pesky spider grenades, you can roll to one side or the other. I think hat this feature should be an upgrade as well, at the cost of maybe half of an energy bar. This could be very useful to escape mk 3 hammer swings, and would allow the player to have more mobility.

I like the first Idea

Because, you could use upgrade points to get an AI Friend

Sorry but I already talk about the 'Dodges'

https://itch.io/t/46940/magic-or-science-gadgets

The ally idea is really good, though rolls are already a thing. When you get up from being knocked over, you roll to the side. Also, if you get the get up upgrade, it'll happen faster.

What PatrioticSoup and I mean is

The Character can Dodge or Roll on it's own not when it's knocked down.