Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Amazing twist on Plants vs. Zombies with an additional thing to manage (activating monkeys using the fruit)!

I adore the twist you put on usual PvZ. The music felt great and I loved the plot as well. Gameplay felt tight and didn't bug.

How tough was it to crank out the art for this before the deadline? Any fun jank that happened during development? ^^

(+2)

artist here :D ✋ thank you so much for the kind words!!!!! 

at first, we planned to make a game where you micromanage your monkey troops to attack the bots. my brother, who coded the game, restarted entirely 4 times on day 1 of the jam T-T the game was coded in only 2 days which is insane!! to save time, we switched to title-based movement, which is how it became a PvZ game. 

i struggle with drawing anything mech, so designing robots was difficult, but making some of the robots have wheels or tank bases made them very quick & easy to animate as opposed to if they had legs :P there's a spider bot that was time consuming to figure out the animation, but i just thought a spider bot was so cool. which was my brother's idea x)

me and my brother hate breaks 🫡 we only took breaks when we felt like our brains were too mush to work. i finished the art with 11 hours remaining, then the game was submitted an hour later :D which i can proudly say is the first time we haven't submitted within the last half hour! :,D RELIEF!!!! we could've added more but it was nearing midnight and we were exhausted. this was a bit out of my brother's comfort zone because he's most comfortable with side scrolling bullet hell type games, but i think it is very very fun and i am very proud of him :D