artist here :D ✋ thank you so much for the kind words!!!!!
at first, we planned to make a game where you micromanage your monkey troops to attack the bots. my brother, who coded the game, restarted entirely 4 times on day 1 of the jam T-T the game was coded in only 2 days which is insane!! to save time, we switched to title-based movement, which is how it became a PvZ game.
i struggle with drawing anything mech, so designing robots was difficult, but making some of the robots have wheels or tank bases made them very quick & easy to animate as opposed to if they had legs :P there's a spider bot that was time consuming to figure out the animation, but i just thought a spider bot was so cool. which was my brother's idea x)
me and my brother hate breaks 🫡 we only took breaks when we felt like our brains were too mush to work. i finished the art with 11 hours remaining, then the game was submitted an hour later :D which i can proudly say is the first time we haven't submitted within the last half hour! :,D RELIEF!!!! we could've added more but it was nearing midnight and we were exhausted. this was a bit out of my brother's comfort zone because he's most comfortable with side scrolling bullet hell type games, but i think it is very very fun and i am very proud of him :D