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(+1)

This game is very addictive; I love how the dice bounces and the physics it simulates. I also thought it was great that, even when thrown from the same position, the dice doesn't always land in the same place; that's a really good feature. Great job!

Here's the thing: While playtesting in the Unity editor, dropping the dice in the same spot resulted in different outcomes. So far so good.
But when I tested WebGL and Windows builds, the results were deterministic!
I had to intentionally add a tiny random rotation to each throw, otherwise it became easy to exploit a guaranteed +3 spot.

Anyway, thank you so much for playing!