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Dicey Defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #40 | 2.332 | 2.529 |
| Gameplay | #52 | 2.169 | 2.353 |
| Overall | #59 | 2.034 | 2.206 |
| Sound | #71 | 1.790 | 1.941 |
| Theme | #81 | 1.844 | 2.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's a good game , I just spammed all the defenses lol :)
play my game too when u get free time...
Nice game and gameplay excellent work bro... Rated your game, we are waiting for your rating...
Funny! I love games in this genre, but I get the feeling that you tried to incorporate dice mechanics into the game? :] Anyway, good job, well done!
I really liked this game. I like the intro animation of the tiles!
I didn't like that I had to double click the turret in order to place it. It made the 1st wave hectic. Maybe there is a way to do this, but I didn't know how to remove already placed units. I placed some units by mistake, and it did ruin some runs.
Overall, I enjoyed this game. Also, as I'm writing this, I just realized you can move the camera with WASD. I didnt know that throughout any of the runs lol.
hey thanks for playing! You shouldn’t have to double click to place turrets (and you can start building with keys 1/2/3 for quicker building)
And yea I guess I should put the controls on a starting screen because no one reads the description on the page.
removing units is a needed feature I just didn’t have time to implement it haha
This was cozy :) I wanted to move the camera around the battle field some more. The intro of the level tiles spawning was pretty cool too
hey thanks for playing :)
You can move the camera with wsad/arrow keys and mouse wheel. Sorry the controls aren’t more intuitive.