Played through the first two-ish levels. Here are some of my gameplay suggestions for you (just my opinions):
- Use more enemies that are projectile-based, or at least not 100% accurate. There’s no reason to even dash, since no matter what I’ll be shot by the starter gun zombies.
- Enemies should be stunned when shot/damaged. It is frustrating for enemies to just tank through damage.
- The melee attack combo feels too slow for me. Maybe let the player do each swing one click at a time, or charge up a big swing.
- Reloading on the pistols every 24(?) shots felt like taking away control from the player. If there was a reload key, it wasn’t R. I would prefer no reloads, but that is preference.
- Finally, autosaves throughout each level would help ease some frustrations with progression for those who aren’t saving at every step. Overall, good job so far, amazing art too!