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Is that you want ALL enemy tanky by your design ?
just suggest at least change ONE enemy ( the smallest one ) have low health ( 1 ~ 3 shot at start ) and reduce their reward to... maybe one coin ?
In my opinion, make EVERY enemy tanky with large amount of them will made player feel frustrating, unless there only have Two or Three in a room.

You get a Damage Upgrade and a Shotgun that can kill them in few shot BTW