Thanks for playing!
Yep, that softlock with the switches has been fixed with the 1.01 update.
As for the pause menu/thumbstick issue, I’m not sure… I had one person playtesting on Steam Deck, and they did have issues with the gamepad not being recognized, and that some gamepad inputs would pass through to the OS, such as the left face button opening the OS on-screen keyboard. We never entirely figured out the reason for this, and we hadn’t encountered the issue you’re describing. Some of their issues were fixed when they ran the game via Steam rather than via desktop. Which way are you running it?
Someone else, playing on Windows and with gamepad, seemed unable to pause at all. I’m wondering if this is all related…
Please do report back if you learn any more details!