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Reminds me a bit of Persona, Dragon Quest 1, and Might and Magic with the dungeon crawling. Some bugs with the items/chests/podiums when rotating while they're on top of the avatar, but it doesn't kill the game experience.
Well done. 

Glad you liked it! Yeah, items rotating along with your point of view can look disorienting, but it is a side-effect of the way we render rooms and entities like items and creatures within rooms. We could have added 4 different sprites for items based on what direction you are viewing them from, but we felt it was a lower priority given the time constraint of the jam, and doing so could also add more confusion with items like levers. In a future project we will certainly take this into account though!