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Glad you liked it! Yeah, items rotating along with your point of view can look disorienting, but it is a side-effect of the way we render rooms and entities like items and creatures within rooms. We could have added 4 different sprites for items based on what direction you are viewing them from, but we felt it was a lower priority given the time constraint of the jam, and doing so could also add more confusion with items like levers. In a future project we will certainly take this into account though!