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(+4)

in terms of 2,there is an in game solution:

This set up operates differently under different conditions:

- if both output are empty: then the top will take 98.5% of the items while the lower only takes 1.5%

- if  the top is blocked, then the out will take the full 100%

This is similar to the priority splitters that you wanted just with a little leakage

You can sacrifice more leakage for less space by including less columns.

I didn't uses this exact design but similar principle in many places in my factory with often a 1:7 ratio instead of 1:63 ratio and it worked pretty well.

Quite smart indeed