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Qualia

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A member registered Aug 05, 2019 · View creator page →

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in terms of 2,there is an in game solution:

This set up operates differently under different conditions:

- if both output are empty: then the top will take 98.5% of the items while the lower only takes 1.5%

- if  the top is blocked, then the out will take the full 100%

This is similar to the priority splitters that you wanted just with a little leakage

You can sacrifice more leakage for less space by including less columns.

I didn't uses this exact design but similar principle in many places in my factory with often a 1:7 ratio instead of 1:63 ratio and it worked pretty well.

hype

very extra nice
(this comment has more niceness i send toward you than that other comment)

would have to say, this would make a very excellent mobile game

oh my arm is exhausted from that last level

thats the point

really good

quality

Very fun very good 

Parcore of death! ZZZM916H8B07F6A1A28A0A7A8A17A06C38A07F6A1As07A8A7A8A17A0A96B8A46A08B56A08B6A1A07A8B6A17A06A58A1B0A7D46A0A1A48A07C1A58A1B27A0D56A1A0A1A8D6A8B2A0E36A2A0A1A07A8C16A08B6C1A08A6D1A8G6E8C06A1A8G6E8B6A8A06P

Note: to get best jump, get so center of body is almost off the edge then press jump before moving

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