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(+1)

Cute squirrel! I like the addition of the wall-jump, particularly being able to wall-jump off the falling blocks--there's a fun bit of risk/reward trying to scale the blocks mid-air. 

How do you get to higher levels? I escaped a few times but feel like I must've missed something. After each round it still said level 1.

Also I hit a few rare physics issues, where the squirrel occasionally passed sideways through a block as it was landing, or couldn't fit up through a gap that visually seemed passable. Standing on blocks always worked though.

All in all, this is a fun bite-sized challenge, and the combination of the falling blocks + rising water + escape hole on top work well together to form a narrative.

Thanks for the feedback!  I'll have to dig into the level not changing, as it sure should be.  I may have broken something.   I could lose many many hours in tweaking the physics as well.  I appreciate the comment and the play!