Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Mookie

121
Posts
30
Followers
63
Following
A member registered Jul 05, 2021 · View creator page →

Creator of

Recent community posts

yup, JSlegendDev shared this, I've tried it with ExcaliburJS game i made, and it worked easy peasy... very intrested in where this development goes!

coyote time would be perfect for this, I just didn't have time in the grand scheme of the game, i will look into the level number not increasing for some reason.... Thanks for playing and thanks for the feedback!

Thanks for the feedback!  I'll have to dig into the level not changing, as it sure should be.  I may have broken something.   I could lose many many hours in tweaking the physics as well.  I appreciate the comment and the play!

I appreciate you playing the game!  Gembot was awesome btw...

Glad you liked it!  Thanks for playing!

The game loop is well executed! Great work!

This is a well designed game, great fun and solid game loop!

I like it, right vibes and right mechanics, worked out really well, well polished and refined!

Ah, old Tunnels of Doom style navigation, i've done this with one of my games as well... Well done!

Nice hybrid of two games at once, this would take a bit of practice to get REALLY good at.  Executed well, and i was vibin' with the music

Incredibly polished game!  Lots of interesting mechanics here.

It took me a few iterations to understand the game loop, but after that its a very creative game, and it has a really cool aesthetic i like... jiving music too... Good job!

Well,.... it sure is original take on this!  And it supports the falling block thematically.  The graphics are top notch, and the sound design and music are fitting!  Great job

I will be check it out and others, thanks for playing!

bump

Thanks for playing, i have to admit, there is some strategy and technique to it that you figure out after playing it about 1000 times... from my experience LOL

Thanks for the feedback and playing btw, I really appreciate it!

I assume that a nut was thrown into it....  *shrug*

bump

daily bump

bump

bump message to let peeps know about the server

good to see all the peeps that have joined!

the thread is active, thanks everyone

https://discord.gg/BZMcuR3FBD

Invite Link...

Link to the thread for the jam

https://discord.com/channels/596172251028520960/1047643331443834880/141625040751...

CYA there

an active thread at least

In fact, if no official one will be created for the jam, i can make one available on a game dev server i mod in.

any update on this question?

This is cool, i'd like maybe a quick written tutorial for it

almost 50 tutorial vids in this series, no?  Amazing!  Glad to see it in its final form!

Thank you very much for the comment, I'm glad you liked it!

Glad you enjoyed it!  Was great watching on the stream!  Thanks for all your input for the repo.  Cheers!

I'm glad you liked it!  Thanks for the comment!

Very good suggestions!  I appreciate the feedback!

Yes, that was a happy accident we learned, but we liked the feeling of being way OP and wiping out hoards of enemies!  And the fact that you really should balance both players means you have to play two different ways to maximize your scoring!   Thanks for the feedback!

I appreciate all the great feedback!  Thanks for the commen.

I enjoyed this, nice level design.

Thank you so much for the compliments!   

Sure, Itch can be tricky with that, which is why we mapped WASD along with the arrow keys to bypass that issue!  You may want to give it a try that way!  Thanks for the comment!